Intersecting surfaces and "surface - surface" and "surface - curve" Booleans

I'd like to suggest a feature that would allow surfaces to intersect and then produce an intersection line, allow deletion of intersected parts of the surfaces. 


Another way and perhaps a more versatile one would be to handle this through the use of Booleans. Booleans would also take care of the ability to cut openings in surfaces - something that has been requested previously by another user. 


And if uMake could invent a surface - curve Boolean, a surface - curve "intersection", that would allow a user to sketch on a surface and then "intersect" the curve with the surface it's on and remove the part of the surface lying inside or outside of the curve - that could be quite powerful.



I'd like to suggest a feature that would allow surfaces to intersect and then produce an intersection line, allow deletion of intersected parts of the surfaces. 


Another way and perhaps a more versatile one would be to handle this through the use of Booleans. Booleans would also take care of the ability to cut openings in surfaces - something that has been requested previously by another user. 


And if uMake could invent a surface - curve Boolean, a surface - curve "intersection", that would allow a user to sketch on a surface and then "intersect" the curve with the surface it's on and remove the part of the surface lying inside or outside of the curve - that could be quite powerful.



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3 comments

Hi Mark, 


Thanks for the feedback and request! Both the intersect idea and boolean idea, along with projected curves, cutting holes in surfaces, extruding along paths are on our roadmap and will be making their way to uMake. There is so much we are excited to do and bring, and we are moving as quickly as we can to do so, with an update schedule of roughly 2 weeks per update with one or two major feature upgrades. We just finished with Layers, which were highly requested and make working on complex models much, much easier. 

I hope that helps to answer your 
question/ gives more info as to where these features stand on our roadmap-- rest assured they are there and we completely understand the need for them, and are excited to bring them to uMake for sure. 

Hi Nyko, 


I'm sure you guys are working hard on making uMake even more powerful and perhaps it is a little presumptuos of me to suggest things that must be obvious to your team. I'm looking forward to the new features and in the meantime I'm practicing my uMake skills. Actually it's good that new features are added at intervals - that goes along well with following a nice learning curve.

Hi Mark, 


Not presumptuous at all. Trust me, before I worked at uMake I was sending Evi e-mails every day with similar requests and overloading his inbox. Then I got the job of responding :) Oh the irony. One of the things that getting requests from users like you help with is prioritizing things. 


For example, there was a lot of demand for Layers, but we thought we would focus on other features first. But then the demand became so strong for layers from our users that we decided to move it ahead of features like intersect and cutting holes in surfaces. Thus it is really great that you ask and tell us what you would like. It does help us so that we can consistently be rolling out updates to our users that are meaningful. I'm sure you've had the experience with a software program where the company says "Huge update!" and 9 out of the 10 things on the list are things that  didn't seem to make a difference/ you never noticed (like "updated code" mmm ok..) so on our end we are hoping each update, especially in this early stage, will make uMake feel even more fun and powerful. Layers literally add a new dimension. When we get to surface intersect, booleans, that will be another step on the ladder. 


That said, Id like to thank you for your feedback and requests! Keep them coming, and don't be afraid if you might think they are already on our list-- it just adds to our tally and helps us reprioritize things. 



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