My requests....

I absolutely love UMake. I think it has so so much potential. After a couple of weeks getting acclimated with the app I have come up with a few feature requests. The most important addition to the toolset would be Boolean operations. It would be so helpful to draw a curve on a surface and be able to subtract that curve from the surface. Next... It would be so nice to have access to primitive shapes, i.e.; sphere, cube, diamond, etc... Finally, I would like some additional shading modes, especially a wireframe, and wireframe on surface. Just such a cool app. Can't wait to see where it goes from here. Thank you so much you guys, your hard work is not going unnoticed. A very appreciative end user, Nick Oliger
I absolutely love UMake. I think it has so so much potential. After a couple of weeks getting acclimated with the app I have come up with a few feature requests. The most important addition to the toolset would be Boolean operations. It would be so helpful to draw a curve on a surface and be able to subtract that curve from the surface. Next... It would be so nice to have access to primitive shapes, i.e.; sphere, cube, diamond, etc... Finally, I would like some additional shading modes, especially a wireframe, and wireframe on surface. Just such a cool app. Can't wait to see where it goes from here. Thank you so much you guys, your hard work is not going unnoticed. A very appreciative end user, Nick Oliger
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3 comments

Nick, Thanks for the kind words and great feedback! We are really happy to know you are loving the app and we love hearing from our users! 


The great news about your requests is that there are many other users who have requested the same or similar functionalities and so it helps us prioritize every time we get feedback about specific functions that is  similar or the same feedback from other users. 


- Booleans and cutting holes is definitely something we want to do! 

- Primitive shapes are on our roadmap for future versions. 

- Different shading modes-- the wireframe is an interesting and original idea. We do want to be ore advanced with our surfaces in the future so maybe we could work this in. 


We hope you are really enjoying using uMake and it is helping you create some awesome stuff. IF you have any stories about you using it or want to share some of your work we love to see what uMakers are working on! 


Thanks again for the great feedback and requests. Keep them coming, we want to make this a great app! 


~Nyko

Hi Nyko, Thanks for your response. I'm very impressed with the app and the great customer support. I'm so excited to see where this app goes in the future. A long time ago I was a beta tester for Luxology as they were developing modo. I understand how much work goes into a project like Umake. I love using it because it just feels good. It's a very creative process and the interface is so user friendly. I would love to be able to extrude along a curve in a future version. One thing that I really love about modo is the clever use of falloffs. Where you can define an area of affect for a particular tool. For example using a radial falloff with the scale function on an object can be extemly usefull. I realize that something like this is an advanced feature, but it would be wonderful to have access to these kinds of tools while working on nurbs based surfaces. Thanks again, Nick

Hey Nick, we are really excited for the future of uMake as well and excited to work with people like you to make the app better and add more meaningful features. 


I was also a beta tester and then user of Modo in the early days-- 101-404 when I was in college-- though to be honest I mostly used Modo as a conversion tool to convert 3DS files to Maya... :) But Modo was definitely cool and very powerful. 


Extruding along a curve I think is a feature that we really need to look into because it would make a lot of things possible in uMake-- like being able to quickly model tubes or pipes. There are Definitely some challenges with this to make the extrusions clean-- what happens if you have a big circle to extrude and the curve is a tight bend-- the the surfaces overlap and become messy? That said I believe we can start with something simple and go from there. 


I looked at the falloff feature in Modo-- that is very cool and really practical. I can see how something like that could be very useful and neat, and I think it could be effective in an app like uMake. Thanks for the suggestion! 


Keep sharing requests and ideas. Thanks again! 

~Nyko

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