Viewing in uMake:
Viewing in uMake is very important to the creation process so we wanted to make it simple and as unobtrusive as possible.
To move in space, tap the big blue orbit button that is by default in the bottom left corner. While holding, use another finger or stylus to swipe on the screen, and the camera will move.
In the opposite corner (by default) you can find the views, indicated by a small icon that looks like an eye. Tap here to expose 6 orthographic views and one "show all" view. This is where you can view your sketch from he front, back, right, left, top and bottom.
In addition to using the orbit button pan, rotate, and zoom the camera can be done using specific gestures.
Use two fingers and swipe across the screen to pan the camera.
Use the pinch gesture to zoom in and out.
Use two fingers in a rotate gesture to rotate the camera.
[ NOTE: This feature is temporarily unavailable since Version 1.1. We are working to bring it back soon]
To activate the 360º Animation feature, first choose a viewpoint from where the camera will orbit around.
Double tap the orbit button, and then tap the "360º" icon at the bottom of the screen in the middle.
The camera will spin around the model until the orbit button is tapped again